 KILLER * RING

 The idea behind the game is to shoot anything that moves, this does not include
 family pets (except poodles). If it moves, shoot it, if it doesn't, shoot it anyway.
 If by some freak chance you should reach the spaceman, then blow out his heart for
 some extra bonus points! Each time you play difficulty increases! (providing you
 don't turn off!)

 BY THE BYTE ENGINEERS
 C64 VERSION BY TONY CROWTHER, AMSTRAD BY ROSS GOODLEY MARKETED AND DISRIBUTED BY ARIOLASOFT 
 (C) 1986 ARIOLASOFT UK LTD (P) 1987 ARIOLASOFT UK LTD
 AMSTRAD IS A REGISTERED TRADEMARK * COVER DESIGN-CARYN GOUGH (MULTI-MODIS)

 Controls are as follows:- 
 ------------------------- 
 Use Joystick for up/down/left/right and fire
 Use F1 to toggle between Musix and Sound FX
 Use F3 to toggle between Easy and Hard level (In hard level you must blast a hole through
 the Anti-matter beam before your next shot can penetrate)
 Use F7 to re-define the keyboard

 Loading:-
 CBM 64:- Hold down SHIFT and press RUN/STOP.
 AMSTRAD:- Hold down CONTROL and press SMALL ENTER KEY.

 And now something for people who like long inlay cards . . .

 K-RING Cupcakes
 1/3 cup shortening
 2 cups sifted cake flour
 1 cup sugar
 2 teaspoons baking powder
 3/4 teaspoon salt
 3/4 cup milk
 1 unbeaten egg
 1 teaspoon vanilla                  OVEN 375°
 
 Stir shortening just to soften. Sift in dry ingredients. Add 1/2 the milk and the egg; mix
 until all flour is dampened. Then beat vigorously 2 minutes. Add remaining milk and
 vanilla; beat 1 minute longer. Fill paper-lined cupcake pans 1/2 full. Bake in moderate
 oven (375°) 25 to 30 minutes. Makes 18 to 20 cupcakes.

 High-altitude changes

 If you happen to live in a high-altitude region (3,000 feet above sea level and up), you
 may find that many cakes will tend to fall and give unpredictable results. But here is a
 general guide you may follow to make adjustments in the baking powder, liquid, and sugar
 proportions.

                        | 3,000 ft.  | 5,000      | 7,000      | 
                        |            |            |            |
 Liquid: add            | 1-2 table- | 2-3 table- | 3-4 table- |
  for each cup          | spoons     | spoons     | spoons     |
 -----------------------+------------+------------+------------+
 Baking powder:         |            |            |            |
  decrease for          | 1/8 tea-   | 1/8-1/4    | 1/4-1/2    |
  each teaspoon         | spoon      | teaspoon   | teaspoon   |
 -----------------------+------------+------------+------------+
 Sugar: decrease        | no change  | usually    | 1-2 table- |
  for each cup          |            | no change  | spoons     |
  
 These are not hard and fast rules. Since each recipe is different in its proportion of
 ingredients and richness, you may have to experiment a few times with each recipe to
 discover the best proportions.

 Game concept and programming by:- The Byte Engineers
 All Audio bits and bobs by     :- WE M.U.S.I.C.
 Instructions by                :- Bagpuss (Paul Crawley).
 Cookery lesson by              :- Mark (call a doctor) Easton.

 STOP! Don't jump! Bandage those wrists! You too can now be the proud owner of one of our
 zany T-Shirts or colour metal logo badge or even one of our fine games! Your friends won't
 know you - "Who is that attractive beast?" they cry! Just send your crossed cheque/PO
 (payable to Ariolasoft UK Ltd) together with your completed database and the item(s) you
 require, clearly marked.

 Post it to:
 Ariolasoft UK Ltd · PO Box 461 · London NW1 2ND.

